Realizations…

So I might shelve Runner for a bit, at least until I get some other games under my belt. It’s still a bit too big, at least the way I envision it working… all the content (art, music, scripts, levels), let alone the coding of the engine, etc… a little too much given that I’m only working on it in my spare time. The end result of all this is that I never feel like I’m getting anywhere on the game, when I could write something in a 1000 line program that would gratify my game-creation needs just fine. So it’s time to work on something else… maybe something kinda like 1942… shooting, flying, etc. We’ll see.

Also, found two good articles about NAnt in development: Managing .NET development with NAnt and this blog entry. Schweet.

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